Entries in 'virtual items' (15)
Magmic: How to sell virtual items for $499 on BlackBerry
CEO John Criswick, Magmic's CEO, talks monster in-app payments and explains why 2012 will be the 'comeback year' for RIM.
Opinion: In-app purchasing is great, but who's regulating it?
A look back at the ringtone space should remind the industry to be vigilant about freemium, warns John Armstrong of WGE.
In-game item sales to hit $4.8bn by 2016
And a third of the money will come from tablet-based gamers.
TinyCo takes its Android devices to Mobage
Tiny Chef and Tiny Nightclub to feature on ngmoco's social gaming platform.
PlayPhone unveils new virtual goods management suite
PlayPhone PXP to help developers manage in-game virtual items from a web-based dashboard.
Mobile virtual goods market to hit $3bn this year
And the hunger for social gaming will push it to $4.6bn by 2016.
PlayMob charity micropayments buy 2,500 meals
UK-based pioneer of in-game donations proclaims successful collaboration with MMPORG Parallel Kingdom.
AIME launches Mobile Gaming Forum
Wants to promote consumer confidence in micropayments, virtual currency and more. UK trade body AIME (the Association for Interactive Media & Entertainment) emerged to self-regulate the premium rate telco business in the UK. It's now reflecting the evolution of that sector with initiatives like this. It says premium rate micropayments provide gaming and gambling companies with an important customer acquisition tool, and wants to make sure the industry protects itself and consumers. The Mobile Gaming Forum draws members from all players in the value chain – the gaming operators; the mobile network operators, platform providers and aggregators, media and rights owners, mobile betting and gaming technology providers and consumer-education groups. Mark Gibson, BDM at mkodo, will chair the Forum. He said: “Mobile Gaming has becom a substantial channel within digital gaming and interactive services. "Having a forum through which mobile gaming companies can liaise with mobile carriers and can lobby on mobile gaming-related issues and initiatives will prove to be of great benefit for the industry’s growth”.
Tapjoy launches support programme for undiscovered apps
Promises to put cash and resources into hidden gems.
Facebook trials 'Buy With Friends' scheme
Is this Facebook's Groupon-killer?
LG to pre-install PapayaMobile platform
Beginning in China from this month.
Web ad giant Adknowledge targets mobile
Offering game developers access to big bucks through virtual currency and 10,000 strong advertiser base.
Facebook Credits mandatory for games
The exclusive way to get real money into a game from July.
iPhone users get Little World Gifts for Christmas
UK startup launches its virtual gifting app.
US virtual goods market to hit $1bn this year claims report
Social games and MMOs leading the charge, but iPhone has potential.





































