Mobile games publisher confirms 40 per cent of roadmap is now for iPhone, N-Gage, Android et al.
Glu Mobile taken its gloves off when it comes to high-end mobile games, confirming that 30-40 per cent of its time is now spent developing smartphone titles.The move is indicative of the massive sea change occurring in mobile games right now - last week THQ Wireless revealed it was downsizing operations to focus on high-end platforms.
Glu CEO Greg Ballard confirmed the change of strategy during the company's 4Q earnings call.
In the three months to December 2008 Glu generated revenue of $21.6 million, up 19 per cent year-on-year.
That compares to EA Mobile's calendar 4Q of $48 million, Gameloft's 43.4 million and THQ Wireless's $5.9 million.
Article continues belowAdvertisement
However, Glu's FY08 net losses widened considerably to $37.8 million, compared to a loss of $912,000 in 2007.
Full-year revenue came in at $89.8 million, up 34 per cent from 2007.
The FY loss was primarily attributed to a 4Q goodwill payment of $23.5 million.
Interestingly, Glu has forecast FY09 revenue to fall by 15 per cent to $76 million and a net loss in the $16.6 million to 19.6 million range.




















