2012 marks best year to date.
Games publisher and developer Gamevil enjoyed its best year to date in 2012, with the firm reporting 64 per cent growth in Q4.
The company announced its Q4 results last week, which revealed record highs across sales, operating profit ad net profit.
During the 2012 fiscal year, Gamevil reached $65.0 million in sales, $22.3 million in operating profit and $20.7 in net profit, representing year-on-year growths of 64 per cent, 38 per cent and 39 per cent respectively.
Furthermore, Gamevil’s Q4 2012 results also trumped the company’s performance during the same period in 2011, with $20.1 million in sales, $6.1 million in operating income and $6.0 million in net income, showing respective growths of 32 per cent, four per cent, and 12 per cent.
While domestic sales grew by 34 per cent, it was Gamevil’s international sales that notched up the most notable growth, increasing by 153 per cent. This amounted to $25.4 million in sales, with international profits as a whole growing from 25 per cent of total sales in 2011 to 39 per cent in 2012.
One of the key factors behind the company’s Q4 achievements is its focused efforts in third party publishing, with titles such as Punch Hero, Monster Warlord, and Cartoon Wars helping to solidify the quarter's performance. This resulted in third party titles accounting for 44 per cent of the total revenue, as opposed to 23 per cent in 2011.
Yong Kuk Lee, chief financial officer at Gamevil, stated: “With strong foundations in a worldwide user base and strategies for the ever changing mobile game market, we are directing out efforts to continue being a major global player in this mobile gaming industry.”
Meanwhile, Gamevil has projected a 42 per cent increase to $92.6 million in sales for 2013.