In a frank Q&A, Affinity Studios managing director Brian Rodway explains why the company exited mobile...
Four years ago Affinity Studios was one of the leading lights of UK mobile game development. Along with the likes of Morpheme, Iomo, Kuju, Rockpool, Hailstorm, Ideaworks3D, Elite and Distinctive it worked on projects for a clutch of publishers, while pushing out a steady flow of its own original IP too.Fast forward to the present and Affinity is no longer involved in mobile, preferring instead to concentrate on games for Xbox Live Arcade and PlayStation Network. In a frank Q&A with ME, managing director Brian Rodway explains why...
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