Welcome!

Login Register
< > Verizon Wireless to launch Google-powered ... Facebook and VKontakte social apps ...

EA Mobile revenues shift up a gear

Stuart Dredge
EA Mobile revenues shift up a gear

Fuelled by iPhone success, with omens good for iPad too.

EA Mobile generated $55 million of GAAP revenues in the first quarter of this year - EA's fiscal fourth quarter.

That's up 12% year-on-year. For its fiscal 2010 as a whole, EA Mobile generated $212 million of revenues, up 12% from its fiscal 2009.

Mobile accounted for 6% of EA's overall revenues in the first quarter of this year, the same as it did a year ago. The company says its mobile growth was driven by Tetris, The Sims 3, Bejeweled and Need for Speed.

"We continue to lead on mobile, iPhone and now, iPad," said CEO John Riccitello during the publisher's earnings call last night.

COO John Schappert expanded on that, saying that in March, EA had seven of the top 10 games on US operator Verizon Wireless, and more than half on its rivals AT&T, Sprint and T-Mobile.

Article continues below

Advertisement

"Proving the point again that consumers love IP that they know, we launched five games on the iPad at the end of Q4 and had two of the top three grossing titles. Scrabble was the number one grossing title and Need for Speed [pictured] was number three," said Schappert.

iPad games didn't count towards EA's latest financials though, as they launched in April. iPad's impact on revenues won't be known until its next quarterly earnings.

Meanwhile, EA also said that its social gaming subsidiary Playfish now has 59 million monthly active users, up 17% since January, and is working on its first EA-branded game, FIFA Superstars.

Tags: ea mobile